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Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.27 14:11:00 -
[1]
I was watching a video of memories of a game known as Elite. There is not doubt that EVE is heavily inspired and influenced by this game. One particular phrase got me thinking. It was along the lines of:
"Elite doesn't really have classes like an RPG. You can pick a particular job such as bounty hunter or trader or you can infact do all of them depending on your mood".
So I was wondering, how many people take advantage of that in EVE. Don't be brief either. How much do you venture into this? Are you a pure combat pilot who doesn't even salvage after blasting an enemy ship. Perhaps you're a combat pilot who is also going to invest in planetary industrialisation. Maybe you have your skills well rounded so you can mine, explore, salvage, fight, trade, research or manufacture depending on how you feel when you log on? ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |

Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.29 00:30:00 -
[2]
Originally by: Super Whopper I have characters specialised in all the things you've mentioned.
In terms of each character though, do you find that you mixed professions before you decided to start creating specialist characters? What motivated you to create seperate characters? ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |

Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.29 00:41:00 -
[3]
Originally by: Eva Wolfe
Originally by: Crumplecorn ...although I did branch out and learn some other skills allowing me to fit and fly all t1 battleships. So just more combat and support skills to learn, still there's plenty of them.
Something I didn't consider. It's not just 'combat' is it? There are so many different racial ships, weapons and defence systems. ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind
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Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.29 01:25:00 -
[4]
Originally by: Drew Jerac I decided that going for two accounts and then spreading out the 5 professions I wish to eventually carry out over the two
Drew Jerac: Trader, Combat (Gallente Spec) Explorer Ayea Poulain: Manufacturer, Researcher, Gas/Ice Miner, Planet Stuff (Maybe)
Starting to see a trend here. A lot of people I've spoken to have 2 accounts with setups almost identical to this. And it's not hard to see why either. A combat player can very easily get into trading. It's only a matter of training for a cargo oriented ship, increasing your cargo module bonuses and training some trade skills. Same goes for exploring.
This is something I've personally done too. This character is relatively new but I do have an alt that is a 1.5 year combat veteran and another that is pure industrial (remind me to get some plex for that one).
And this is a key part here, extra characters doesn't seems to point towards greater productivity rather than greater options. What i mean by that is it's very easy for characters to branch across professions at will. But having two characters allows you to do it both at the same time. ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |
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